Jul 11, 2006, 08:55 PM // 20:55 | #1 |
Ascalonian Squire
Join Date: Jul 2006
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Prophecies or Factions?
I'm interested in buying one of the Guild Wars games but I'm not sure which one to buy. Any opinions on which one I should get or which is more popular?
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Jul 11, 2006, 09:03 PM // 21:03 | #2 |
Forge Runner
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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I recommend starting with Prophecies, the original GW. The content will take you longer to go through and eases you into the game better.
Both are good though. |
Jul 11, 2006, 09:09 PM // 21:09 | #3 |
Ascalonian Squire
Join Date: Jul 2006
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Do a lot of people still play Prophecies or for the most part do they play on Factions?
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Jul 11, 2006, 09:13 PM // 21:13 | #4 | |
Underworld Spelunker
Join Date: Feb 2005
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Quote:
i have both and still spend more time in Prophecies which will give you a much better start |
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Jul 11, 2006, 09:19 PM // 21:19 | #5 |
Lion's Arch Merchant
Join Date: Mar 2006
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It depends on the person you are.
Guild wars max lvl is 20 so if you are a lot into leveling and thats like your object in the game rather then the story then get prophecies. If you prefer getting right into the action and doing missions to find out the story and have good pvp, then get factions. But beware, it doesnt matter wich one you get first, in the end you will want both anyway . |
Jul 11, 2006, 09:22 PM // 21:22 | #6 |
Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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Prophacies:
- offer better PvP because it have more useful skills - nicer people (because all the so called "pros" have moved on to Factions) Factions: - is better with PvE because it's missions are designed with more creativity - offers you 2 more professions to play with - have lots of "pros" calling you "noobs" |
Jul 11, 2006, 09:37 PM // 21:37 | #7 | |
Desert Nomad
Join Date: Dec 2005
Location: Urmston, Manchester, UK
Guild: Greener Pastures [DVDF]
Profession: W/Rt
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Jul 11, 2006, 10:04 PM // 22:04 | #8 |
Pre-Searing Cadet
Join Date: Jun 2006
Guild: Snakes on an Airplane
Profession: E/Mo
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I only have Factions, and many times I feel that the lack of prophecies skills really hurts. Many critical skills for the core professions seem to be prophecies only. Of course, it may just be that the grass is always greener on the other side.
However, I like the fact that there's not really a level grind. The game is set up to be about what you do at level 20, not getting there. It's nice to see that kind of focus, since most MMOs have very different gameplay for max level characters and those on the way there. |
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